I'm Danielle Vuono, and I'm a game artist, illustrator and animator. I have a Bachelor of Fine Arts in Game Art from the University of the Arts. I have interned for the National Film Board of Canada working on VFX for the film Skin for Skin and am currently working as the lead artist of the indie game Sole by Gossamer games. Sole was a 2019 Independent Games Festival finalist.
For work inquiries email me at:
Maya, ZBrush, Mudbox, Premiere, After Effects, Photoshop, Illustrator, InDesign, Unity, Unreal, and Substance Painter.